
Wreck-It Ralph
Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game's titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero's Duty, a first-person shooter where he helps the game's hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.

I Saw the TV Glow
In late-90s suburbia, a lonely teenager meets a girl at school who introduces him to a mysterious late-night T.V. show — a vision of a supernatural world pulsing beneath their own. As time goes on, however, questions begin to arise about why the show sometimes seems more real than their own lives. In the pale glow of the television, their view of reality begins to crack.

Boy Kills World
When his family is murdered, a deaf-mute named Boy escapes to the jungle and is trained by a mysterious shaman to repress his childish imagination and become an instrument of death.

Maximum Overdrive
When a comet passes close to the earth, machines all over the world come alive and go on homicidal rampages. A group of people at a desolate truck stop are held hostage by a gang of murderous 18-wheelers. The frightened people set out to defeat the killer machines…Or be killed by them.

Kung Fury
During an unfortunate series of events, a friend of Kung Fury is assassinated by the most dangerous kung fu master criminal of all time, Adolf Hitler, a.k.a Kung Führer. Kung Fury decides to travel back in time to Nazi Germany in order to kill Hitler and end the Nazi empire once and for all.

Double Dragon
Two brothers have half of a powerful ancient Chinese talisman. An evil gang leader has the other half, and determines to get the brothers' half and have a complete medallion so he can gain absolute power.

The Boys Next Door
Roy and Bo leave their small town the weekend after graduation for a short road trip to LA. Soon, they find themselves lashing out and leaving a trail of bodies behind them. The violence escalates throughout.

The Hug
An animatronic panda at a rundown pizza place seems to be out of order… until little Aden gives it a hug.

Joysticks
A successful businessman attempts to shut down a video arcade he believes is harmful to the mental health of children.

Rebels of the Neon God
In Taipei, four youths face alienation, loneliness, and moments of existential crisis amidst a series of minor crimes.

Kung Fury 2
1985. Miami is kept safe under the watchful eye of Kung Fury and his Thundercops, the ultimate police force assembled from across history to defeat the villainous Kung Fuhrer, Adolf Hitler. After the tragic death of a Thundercop sees the group disband, a mysterious villain emerges from the shadows to aid in the Fuhrer's quest to attain the ultimate weapon. Kung Fury must travel through space and time to save his friends, defend the prestigious Miami Kung Fu Academy and defeat evil once and for all.

Video Games: The Movie
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.

Token Taverns
The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger than ever in the arcade bar. Arcade bars have been spreading across the globe; transporting old school gamers back to their childhood while bringing in a new generation of players. It's Cheers for nerds, a place where every body knows your game. "Token Taverns" is a documentary exploring the growth of arcade bars and what this growing trend is all about. "Token Taverns" centers on 3 arcade bars and their owners over 2 years as they try to thrive and survive through a global pandemic.

Russkies
A group of American boys discovers a Russian sailor washed up on the coast of Florida and decide to befriend him, assuming that he is friendly and will bring them no danger and thus go against the ideas of their parents, as well as the government.

Gutterballs
A brutally sadistic rape leads to a series of bizarre gory murders during a midnight disco bowl-a-rama at a popular bowling alley. One by one, players of two teams meet blood-drenched gruesome deaths at the hand of a black bowling-gloved masked killer. This alley runs red with blood by sunrise.

Orion
April 11th, 1987. Robert Calloway and Elizabeth Hamilton are ex-lovers who are forced to reunite after getting trapped in their childhood arcade by it's new AI system, Orion.

Frag
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.

Arcaders
A young, determined boy, Max and his sidekick best friend, Garrett learn that their arcade is being turned into a bar. They come together with help from arcade worker Tony to try to save it. Max must learn to let go of the arcade and savor the time he has with his friends.

Marks
MARKS follows Mark Prospero, a Portland arcade manager who brings a local indie wrestling promotion into Rocky’s Arrcade for a one‑night show. He hopes the event will boost business and give him a chance to confront his former backyard rival, Mark San Antonio. As the day unfolds, a storm knocks out the power, fans start fighting over replica belts, and Mark’s complicated personal life collides with the spectacle happening in the ring. What begins as a petty attempt at revenge becomes a story about fandom, obsession, and the moments that define us. MARKS blends indie wrestling energy with Shakespearean forgiveness and day‑in‑the‑life comedy, exploring how we move forward without letting go of the stories that made us.

skateaway2K
New Years Eve, 1999. Two Christian teenagers break into an arcade to celebrate the new millennium, but when midnight strikes, the Rapture begins.
