
Lucky Night
Cora, an heiress who gives it all up for the excitement of looking for a job and living on her own, meets up with unemployed and flat broke Dick. The two of them embark on a wild night of gambling and winning, where everything they touch turns to gold. Pretty soon they're in love and, to the horror of Cora's father, married.

Marks
MARKS follows Mark Prospero, a Portland arcade manager who brings a local indie wrestling promotion into Rocky’s Arrcade for a one‑night show. He hopes the event will boost business and give him a chance to confront his former backyard rival, Mark San Antonio. As the day unfolds, a storm knocks out the power, fans start fighting over replica belts, and Mark’s complicated personal life collides with the spectacle happening in the ring. What begins as a petty attempt at revenge becomes a story about fandom, obsession, and the moments that define us. MARKS blends indie wrestling energy with Shakespearean forgiveness and day‑in‑the‑life comedy, exploring how we move forward without letting go of the stories that made us.

I didn't save before I quit.
When an anxious, young arcade cleaner feels oddly allured by a broken claw machine, the lines of reality begin to blur.

Out of Order
After prom, two friends break into a forgotten arcade searching for one last thrill before they graduate, but a mysterious game traps them in a nightmare where the only way out of the arcade is to keep playing.

skateaway2K
New Years Eve, 1999. Two Christian teenagers break into an arcade to celebrate the new millennium, but when midnight strikes, the Rapture begins.

Gutterballs
A brutally sadistic rape leads to a series of bizarre gory murders during a midnight disco bowl-a-rama at a popular bowling alley. One by one, players of two teams meet blood-drenched gruesome deaths at the hand of a black bowling-gloved masked killer. This alley runs red with blood by sunrise.

100 Yen: The Japanese Arcade Experience
Imagine a world where video games reign supreme. Five story buildings filled with arcade cabinets, old and new, inundate the streets. Welcome to downtown Tokyo, Japan. A place where the arcades of the 80s and 90s not only still exist, but thrive and have evolved into an elaborate, unmatchable gaming experience. 100 Yen is a historical documentary about the evolution of arcades and the culture surrounding it - from the birth of arcades to the game centers that still thrive today. With a predominant focus on the three major arcade genres, Shooting games, Fighting games and Rhythm games, 100 Yen explores the culture and evolution of arcades through the past and present. Featuring interviews with industry professionals, game programmers and designers, casual gamers and gaming icons from Japan, Canada, and the USA.

The MovieLand Movie
I go to Movieland at least once a week, every week, for the last five years to sink some quarters into the games and the Movieland movie is an accumulation of the friends, lights, textures, and narratives that I have experienced in that time. I love Movieland!

I Escaped from the Gestapo
A forger is forced to work for a Nazi spy ring. His conscience gets the better of him, though, and he secretly conspires with the FBI to turn over the gang.

A World Under Glass
A married couple working together at a pinball museum explore the state of pinball and what it means to them.

Still Standing
Discover the untold story of Pinball and Arcade in Australia in this heart-warming, and at times heart-breaking, nostalgic journey through the golden era of gaming.

Arcadia
Set in the not to distant apocalyptic future. Earth is under invasion from computer/arcade aliens, tensions run high and teenagers still want to 'go out'.

Token Taverns
The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger than ever in the arcade bar. Arcade bars have been spreading across the globe; transporting old school gamers back to their childhood while bringing in a new generation of players. It's Cheers for nerds, a place where every body knows your game. "Token Taverns" is a documentary exploring the growth of arcade bars and what this growing trend is all about. "Token Taverns" centers on 3 arcade bars and their owners over 2 years as they try to thrive and survive through a global pandemic.

Game Changer
A macho toy arcade prize is quick to judge a young girl who wants to win him, and goes on a life changing journey in attempt to stop her from winning enough tickets and taking him home.

The Lost Arcade
Chinatown Fair opened as a penny arcade on Mott Street in 1944. Over the decades, the dimly lit gathering place, known for its tic-tac-toe playing chicken, became an institution, surviving turf wars between rival gangs, changing tastes and the explosive growth of home gaming systems like Xbox and Playstation that shuttered most other arcades in the city. But as the neighborhood gentrified, this haven for a diverse, unlikely community faced its strongest challenge, inspiring its biggest devotees to next-level greatness.

Caine's Arcade
Caine Monroy is a 9-year old boy who spent his summer vacation building an elaborate DIY cardboard arcade in his dad’s used auto parts store.

Skill Shot, Baby! Pinball Epiphany
A short film made by, for, and about pinball fans. It demonstrates the look, feel, and potential of a planned full-length feature.

Man vs. Snake
1984. One shiny quarter. 44.5 hours of continuous play. The race to be the first gamer in history to score one BILLION points. Until recently, Timothy McVey (not the terrorist) thought he had — for all these years — held the world record on Nibbler.

The King of Arcades
Follow the rise and fall of the King of Arcades as one man pursues his dream against all odds. The King of Arcades details the life and times of punk rock musician and classic arcade collector Richie Knucklez, on his journey to cultural prominence when he takes his passion for collecting to new heights by opening an arcade business in Flemington, New Jersey, only to watch it fall in the wake of economic hardship.

Dance Dance Documentary
In 1999, Konami Corp. introduced a Japanese-influenced coin-operated arcade stand-up to the U.S. Its draw was unheard of for a video game: the combination of music, competition, and interactive video-gameplay along with actual physical activity. Four years later, Dance Dance Revolution (DDR) has become one of the most popular game crazes stateside and found easily in video game stores and in nationwide retail markets. This story explores the youth culture surrounding the game and follows a group of devoted players and documents their interactions at various arcades and tournaments.
