Ghostwatch

Ghostwatch

7.0IMDb Score
Released:1992-10-31
Duration:91 min
Director:Lesley Manning
Actors:Michael Parkinson, Sarah Greene, Craig Charles, Mike Smith, Gillian Bevan
Production:BBC

Overview:

For Halloween 1992, the BBC decides to broadcast an investigation into the supernatural, hosted by TV chat-show legend Michael Parkinson. Parky (assisted by Mike Smith, Sarah Greene & Craig Charles) and a camera crew attempt to discover the truth behind the most haunted house in Britain. This ground-breaking live television experiment does not go as planned, however.

Recommendations for you

undertone
6.1

undertone

The host of a popular paranormal podcast becomes haunted by terrifying recordings mysteriously sent her way.

Followed
5.9

Followed

Social media influencer, 'DropTheMike', seeks thrills and stardom in the most horrific places. When he’s offered the possibility of a lucrative sponsorship, he takes his online channel to one of the most haunted hotels in America. What begins as a fun challenge accompanied by friends descends into a personal hell, begging the timely question: how far would you go to pursue internet fame?

House on Haunted Hill
6.8

House on Haunted Hill

Frederick Loren invites five strangers to the party of a lifetime and offers each of them $10,000 if they can stay the night in the reportedly haunted house. Armed with a gun for protection, each guest arrives in a hearse and will either leave in it much richer…Or dead.

The Cellar
6.5

The Cellar

When Keira Woods' daughter mysteriously vanishes in the cellar of their new house in the country, she soon discovers there is an ancient and powerful entity controlling their home that she will have to face or risk losing her family's souls forever.

Night Watch
6.3

Night Watch

A woman recovering from a nervous breakdown tries to convince her husband and and the local London police that she has witnessed a murder in the abandoned house next door.

Mark of the Vampire
6.2

Mark of the Vampire

Sir Borotyn, a prominent Prague resident, is discovered murdered in his home, with all indications pointing to a vampire assault. The victim's friend, Baron Otto, and the physician who analyzes the body, are certain that the vampire is the mysterious Count Mora or his daughter. Receiving little help from the law, Professor Zelen, an expert in the occult, is called in to assist with their investigation.

Crossword Mysteries: Abracadaver
8.0

Crossword Mysteries: Abracadaver

During her birthday celebration, Tess and Logan find themselves swept up in a world that isn't always what it seems when the headlining magician at the Magic Manor winds up dead.

Aurora Teagarden Mysteries: How to Con A Con
7.2

Aurora Teagarden Mysteries: How to Con A Con

When Aida Teagarden's real estate client is found murdered, her sleuthing daughter Aurora sets out with her fiancé Nick and the Real Murders Club to solve the murder.

Kept Woman
6.5

Kept Woman

Jessica and her fiancé Evan have just moved from the city into their dream home on a quiet suburban street. Soon after, Jessica catches her seemingly friendly new neighbor, Simon, in a strange lie and can't let her suspicions rest. The danger escalates when Simon lures her inside his home and imprisons Jessica in his secret bunker, meticulously decorated in the idealized style of the 1950s.

The Hound of the Baskervilles
6.5

The Hound of the Baskervilles

When a nobleman is threatened by a family curse on his newly inherited estate, detective Sherlock Holmes is hired to investigate.

Extraordinary Tales
6.5

Extraordinary Tales

Five tales by Edgar Allan Poe come to life thanks to a pictorical style animation, five tales that exude madness, pestilence, murder and torture.

The City of the Dead
6.5

The City of the Dead

In Whitewood, Massachusetts, a presumed witch places a curse on the town before she is burned at the stake. 300 years later, a college student arrives and checks into the mysterious Raven's Inn to research the town's history with witchcraft.

Aurora Teagarden Mysteries: Heist and Seek
7.4

Aurora Teagarden Mysteries: Heist and Seek

When a priceless crown is stolen during a benefit gala held by the Lawrenceton library, Aurora and the Real Murders Club must investigate who would kill to get their hands on it.

The Haunting Hour: Don't Think About It
6.8

The Haunting Hour: Don't Think About It

Cassie, a 13 year old Gothic girl, is trying to fit in at her new school. To entertain herself, she plays a series of pranks on the popular kids and her younger brother, Max. When she goes to a Halloween store looking for new tricks, she finds a little book called "The Evil Thing"

The House That Dripped Blood
6.4

The House That Dripped Blood

A Scotland Yard investigator looks into four mysterious cases involving an unoccupied house.

Mystery Island
5.8

Mystery Island

London Police psychiatrist Dr. Emilia Priestly needs to take a relaxing break from her stressful job, so her wealthy friend, Baroness Jane Alcott, invites her to Mystery Island, an immersive murder-mystery-themed resort hosting a special retreat for the original investors. As the mystery game begins, tragedy strikes: John Murtaugh the resort’s reclusive founder, is murdered. The visitors are confined to the island as local detective Jason Trent investigates the case. Once Emilia proves her innocence, she makes use of her special skills to help Jason find the murderer. The lines between game and reality are blurred as they unravel the web of romance, revenge, and betrayal behind the resort, its guests, and its elusive founder.

Aurora Teagarden Mysteries: Til Death Do Us Part
7.4

Aurora Teagarden Mysteries: Til Death Do Us Part

Just days before Aurora’s wedding, a body is discovered, and she fears her father may be a suspect. She and Nick race to solve the cold case before they walk down the aisle.

Madhouse
6.2

Madhouse

A horror movie star returns to his famous role after spending years in a mental institution, but the character seems to be committing murders independent of his will.

Circle
6.0

Circle

In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.

The Car
6.4

The Car

The Utah community of Santa Ynez is being terrorized by a mysterious black coupe that appears out of nowhere and begins running people down. After the car kills off the town sheriff, Captain Wade Parent is determined to stop the murderous driver.