
Get Lamp
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.

The Story of Nintendo
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.

Console Wars
In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video game company in the world, Nintendo. It was a once-in-a-lifetime, no-holds-barred conflict that pit brother against brother, kids against grownups, Sonic against Mario, and uniquely American capitalism against centuries-old Japanese tradition. For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation.

Video Game Wars: Japan
Once the undisputed king of global video gaming, the past two decades have seen Japanese dominance of the industry nosedive, and its glory days usurped by its surrounding neighbours. This documentary examines Japan’s efforts to wrestle back its top dog status and the challenges they face in this epic battle for control of a global industry estimated to be worth $US270 billion by 2025.

The Game Maker: Jaleco Edition
Jaleco, the company that developed popular games like "Ninja JaJaMaru-kun" and the "Moero! Pro Baseball" series. Even today, they continue to challenge new endeavors, such as soliciting game character names and designs from the general public, and remain a game maker with many fans. This feature thoroughly explores Jaleco, including development secrets of their nostalgic hit software and a game catalog!

The Game Maker: Namco Edition
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.

Running with Speed
Follows speedrunners, past and present, collaboratively digging for secrets and working to uncover mind-blowing shortcuts and glitches which are used to streamline their runs in top game franchises.

World 1-1
How Atari helped create the games industry years before it should have happened, and the lucky deals and unfortunate mistakes that almost destroyed the entire industry just as quickly as it was born. The personalities of the pioneers, the creations of the engineers, and the challenges, technology and business deals. See the games and hear the stories from the creators themselves.

L'histoire d'UNCHARTED

Memories of CS:GO - The Early Years
As we start a new era with Counter-Strike 2, we remember the golden years of CS:GO and it's heroes. The past 10 years have taken us from bedrooms to sold out arenas. But how did this all come to be? A journey that began all the way back in 2012 with the release of Counter-Strike: Global Offensive.
