
Dungeons & Dragons: Honor Among Thieves
A charming thief and a band of unlikely adventurers undertake an epic heist to retrieve a lost relic, but things go dangerously awry when they run afoul of the wrong people.

Role Models
Two salesmen trash a company truck on an energy drink-fueled bender. Upon their arrest, the court gives them a choice: do hard time or spend 150 service hours with a mentorship program. After one day with the kids, however, jail doesn't look half bad.

Dungeons & Dragons
The Empire of Izmer is a divided land: elite magicians called “mages” rule while lowly commoners are powerless. When Empress Savina vows to bring equality and prosperity to her land, the evil mage Profion plots to depose her.

Dungeons & Dragons: Wrath of the Dragon God
Due to a curse from his former master Profion, Damodar survived his death by Ridley Freeborn as an undead entity in pursuit of an evil artifact for some hundred years, so that he might be capable of unleashing unstoppable destruction on Izmir and the descendants of those who caused his demise.

The Last Game
Alvaro and his friends are about to play one of their RPGs, but a disturbing discovery will change the game forever.

Mazes and Monsters
Bound together by a desire to play "Mazes and Monsters," Robbie and his four college classmates decide to move the board game into the local cavern. Robbie loses his mind, and the line between reality and fantasy fuse into a harrowing nightmare.

Futurama: Bender's Game
When Leela is insulted by a group of space-rednecks (like regular rednecks, but in space), she enters the Planet Express ship in a demolition derby. Leela emerges victorious, but when she brings the damaged ship home, and the Professor sees the fuel gauge, he's enraged by the hit he's going to take at the Dark Matter pump. Now the crew have to find a way to break Mom's stranglehold on starship fuel, even if they have to wade through a Lord of the Rings-inspired fantasy-land to do it!

We're All Going to the World's Fair
Reality and fantasy begin to blur when a teenager, alone in her attic bedroom, immerses herself in a role-playing horror game online.

Debt Quest
In this 90-minute epic (comprised of community sourced experimental animation from the Hellavision Television Network) - the story follows Clover, a carefree spirit who joins a party go on an adventure as they try to pull themselves from financial despair by fulfilling the Bug King’s Debt Quest.

Dragonlance: Dragons of Autumn Twilight
A barbarian woman with a miraculous blue crystal staff gains the help of a group of adventurers as an army of dragons invades the land of Krynn.

Dungeons & Dragons: The Book of Vile Darkness
A noble warrior must battle dragons and demons while upholding his moral code as he covertly joins a group of villains to rescue his kidnapped father from Shathrax, the Mind Flayer, who threatens to destroy the world.

GroupChat
After a lengthy absence from games master Dean, a group of friends come back online to take part in a role playing game called 'Necromancer'. His newly curated campaign becomes more eventful than planned.

THE ULTIMATE SUPER, EPIC, FRAGRANT AND BIUTIFUL GUIDE OF RPG
In this work from IES 025, a group of RPG players from a mystical and distant land, as usual, schedule another regular game. However... everything changes when they receive a visit from a new (and very well-known) player...

Tales of Zestiria: The Shepherd's Advent
The Seraphim, a mystical spirit race who act as a stabilizing force in the land, blessed a human boy known as Sorey with powers. Sorey's encounter with Alisha and Lunarre leads him to leave on a journey to becoming the Shepherd and saving the world.

1988
In the winter of 1988, in the depths of the Iraq/Iran war, the border town of Halabja was attacked by chemical weapons with all its people and their different stories.

Heart of the Warrior
Beldar and Sonja, a pair of thieves, steal a precious gem from the crypt of the Order of the Thousand Eyes, a daring act that will lead to unforeseen consequences.

Thaco
Get your geek on! THACO is the story of four nerds in their 30s - adults, but not grown up - who never quite get around to the dungeon adventure on game night. Jon (the rules lawyer) and Duck (the hardcore gamer) harass Bill, their DM, while waiting for the perpetually late Aaron to show up. They go over the games that have affected, infected, and generally warped their minds - and they wouldn't have it any other way.

Adventure Never Ends: A Tabletop Saga
From dungeon-like basements to worldwide phenomenon, ADVENTURE NEVER ENDS: A TABLETOP SAGA explores how tabletop role-playing games have fought their way through decades of trial by fire to emerge at the height of pop culture- now shaping and bringing together millions of lives through storytelling. The film takes a behind the curtain look at an open community of fans, as well as youth programs who use tabletop role-playing games to promote socialization, team building, and empathy.

Wizardry
In a mystical land filled with magic and monsters, eager adventurers scour a ten-floor dungeon in search of fame and fortune - if they are able to escape with their lives! But none dare set foot in the tenth floor, as a powerful foe will make sure that they never return to the light of day: the evil Werdna, a wizard who stole an amulet of immense power. Now, to aid a beautiful woman, a group of skilled warriors must descend to the tenth floor to find the woman's lost love, and to take back the amulet from the hands of evil!

The Wild Hunt
A MODERN MEDIEVAL SAGA, The Wild Hunt tells the story of Erik Magnusson, a young man who decides to follow his estranged girlfriend Evelyn into a medieval re-enactment game when he discovers that she has been seduced by one of the players. As the down-to-earth Erik treks deeper into the game in search of his love, he inadvertently disrupts the delicate balance of the make believe fantasy-land. Passions are unleashed. Rules are broken. Reality and fantasy collide. The good-hearted game turns into a tragedy of mythic proportion... Capturing the culture of costume play and the potentially dangerous intersection of real and made-up worlds, The Wild Hunt is a timely and potent comment on the consuming nature of adopting another identity, even within a game, and the modern yearning for ritual.
