Movies

|TV Shows
Back to the Future
8.3

Back to the Future

Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.

A Bug's Life
7.0

A Bug's Life

On behalf of "oppressed bugs everywhere," an inventive ant named Flik hires a troupe of warrior bugs to defend his bustling colony from a horde of freeloading grasshoppers led by the evil-minded Hopper.

Twister
6.6

Twister

An unprecedented series of violent tornadoes is sweeping across Oklahoma. Tornado chasers, headed by Dr. Jo Harding, attempt to release a groundbreaking device that will allow them to track them and create a more advanced warning system. They are joined by Jo's soon to be ex-husband Bill, a former tornado chaser himself, and his girlfriend Melissa.

Knight and Day
6.2

Knight and Day

A fugitive couple goes on a glamorous and sometimes deadly adventure where nothing and no one – even themselves – are what they seem. Amid shifting alliances and unexpected betrayals, they race across the globe, with their survival ultimately hinging on the battle of truth vs. trust.

Modern Times
8.3

Modern Times

A bumbling tramp desires to build a home with a young woman, yet is thwarted time and time again by his lack of experience and habit of being in the wrong place at the wrong time...

Underdog
5.6

Underdog

A lab accident gives a beagle named Shoeshine some serious superpowers -- a secret that the dog eventually shares with the young boy who becomes his owner and friend.

Cronos
6.7

Cronos

Faced with his own mortality, an ingenious alchemist tried to perfect an invention that would provide him with the key to eternal life. It was called the Cronos device. When he died more than 400 years later, he took the secrets of this remarkable device to the grave with him. Now, an elderly antiques dealer has found the hellish machine hidden in a statue and learns about its incredible powers. The more he uses the device, the younger he becomes...but nothing comes without a price. Life after death is just the beginning as this nerve-shattering thriller unfolds and the fountain of youth turns bloody.

Short Circuit 2
6.2

Short Circuit 2

Robot Johnny 5 moves to the city to help his friend Ben Jahrvi with his toy manufacturing enterprise, only to be manipulated by criminals who want to use him for their own nefarious purposes.

Rugrats in Paris: The Movie
6.7

Rugrats in Paris: The Movie

A group of rambunctious toddlers travel a trip to Paris. As they journey from the Eiffel Tower to Notre Dame, they learn new lessons about trust, loyalty and love.

Jingle Jangle: A Christmas Journey
6.5

Jingle Jangle: A Christmas Journey

An imaginary world comes to life in a holiday tale of an eccentric toymaker, his adventurous granddaughter, and a magical invention that has the power to change their lives forever.

Dark Mind
7.7

Dark Mind

Paul Lionetti is a child prodigy whose genius becomes both his greatest gift and his ultimate curse. Celebrated in his youth for groundbreaking inventions, Paul's masterpiece--an enigmatic device known as "the cube"--promised to change the world. But in a world driven by greed and shadowed by conspiracy, brilliance is a dangerous currency.

Good Burger 2
6.3

Good Burger 2

Dexter Reed is down on his luck after another one of his inventions fails. Ed welcomes Dex back to Good Burger with open arms and gives him his old job back. With a new crew working at Good Burger, Dex devises a plan to get back on his feet but unfortunately puts the fate of Good Burger at risk once again.

The Artifice Girl
6.8

The Artifice Girl

A team of special agents discovers a revolutionary new computer program to bait and trap online predators. After teaming up with the program's troubled developer, they soon find that the AI is rapidly advancing beyond its original purpose.

BASEketball
6.1

BASEketball

Two losers from Milwaukee, Coop and Remer, invent a new game combining basketball with the rules of baseball. When the game becomes a huge success, they, along with a billionaire's help, form the Professional Baseketball League where everyone gets the same pay and no team can change cities. When a rival owner wants to institute major rule changes, Coop and Remer's team is the only one standing in the way.

Minghags
5.5

Minghags

A guy who invented this thing called the garbage juicer. You can take garbage and mash it into the trash can, and it has three spouts. You can choose delicious root beer, grapefruit juice or kerosene. This businessman steals the invention from him so the guy spends the whole time trying to dick the businessman over.

Modern Inventions
6.7

Modern Inventions

Donald Duck goes to a museum of modern inventions. After getting in without paying, he meets a robot butler who takes Donald's hat every time he sees him. Donald is very annoyed by this and magically fixes himself a new hat every time this happens and strolls on. Ignoring the sign not to touch it, Donald starts playing with a wrapping machine and ends up being wrapped himself. He also encounters and tries out a robot nursemaid and a fully automatic barber chair. They both don't do him much good.

Driving Me Crazy
3.8

Driving Me Crazy

An eccentric East German inventor and defector travels to Los Angeles, California to sell a prototype revolutionary new car that runs on vegetables and produces no pollution, but he runs into one madcap situation after another to find a buyer and financier for mass production.

The Colossus of Rhodes
5.9

The Colossus of Rhodes

While on holiday in Rhodes, Athenian war hero Darios becomes involved in two different plots to overthrow the tyrannical king, one from Rhodian patriots and the other from sinister Phoenician agents.

Lumière, Le Cinéma!
7.0

Lumière, Le Cinéma!

In one of those wonderful coincidences of history, lumière, the French word for “light,” was also the last name of brothers Auguste and Louis, whose brilliant invention, the cinematograph, helped to inaugurate the most beloved art form of the last 130 years. Institute Lumière director Thierry Frémaux uses Lumière, Le Cinema! to guide the viewer through over a hundred shorts—some famous, some forgotten, some never before seen—directed by Lumière and company. In the process, Frémaux illuminates how the brothers employed the camera as a creative instrument as they (and their operators) mastered framing, staging, and subject selection for quotidian and exotic microdocumentaries as well as the first ever fictional motion pictures. The result is not only a glorious re(telling) of the genesis of cinema but a profound meditation on the beautiful world captured—and the mysterious world imagined—by the Lumières.

Pad Man
7.5

Pad Man

Upon realizing the extent to which women are affected by their menses, a man sets out to create a sanitary pad machine and to provide inexpensive sanitary pads to the women of rural India.