
★7.0
The Call of Cthulhu
A dying professor leaves his great-nephew a collection of documents pertaining to the Cthulhu Cult. The nephew begins to learn why the study of the cult so fascinated his grandfather. Bit-by-bit he begins piecing together the dread implications of his grandfather's inquiries, and soon he takes on investigating the Cthulhu cult as a crusade of his own.

★0.0
The Unnamable
A cryptic young creature takes the train from Dublin to Sandycove, confronting ideas of a splintered self-image, loneliness, and being seen in a fundamentally blind world.
