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Send Help
7.0

Send Help

Two colleagues become stranded on a deserted island, the only survivors of a plane crash. On the island, they must overcome past grievances and work together to survive, but ultimately, it's a battle of wills and wits to make it out alive.

GOAT
8.0

GOAT

A small goat with big dreams gets a once-in-a-lifetime shot to join the pros and play roarball, a high-intensity, co-ed, full-contact sport dominated by the fastest, fiercest animals in the world.

Harry Potter and the Philosopher's Stone
7.9

Harry Potter and the Philosopher's Stone

Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.

Zootopia
7.8

Zootopia

Determined to prove herself, Officer Judy Hopps, the first bunny on Zootopia's police force, jumps at the chance to crack her first case - even if it means partnering with scam-artist fox Nick Wilde to solve the mystery.

Wicked
6.9

Wicked

In the land of Oz, ostracized and misunderstood green-skinned Elphaba is forced to share a room with the popular aristocrat Glinda at Shiz University, and the two's unlikely friendship is tested as they begin to fulfill their respective destinies as Glinda the Good and the Wicked Witch of the West.

Back to the Future
8.3

Back to the Future

Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.

It
7.2

It

In a small town in Maine, seven children known as The Losers Club come face to face with life problems, bullies and a monster that takes the shape of a clown called Pennywise.

Lilo & Stitch
7.2

Lilo & Stitch

The wildly funny and touching story of a lonely Hawaiian girl and the fugitive alien who helps to mend her broken family.

Toy Story
8.0

Toy Story

Led by Woody, Andy's toys live happily in his room until Andy's birthday brings Buzz Lightyear onto the scene. Afraid of losing his place in Andy's heart, Woody plots against Buzz. But when circumstances separate Buzz and Woody from their owner, the duo eventually learns to put aside their differences.

The Long Walk
6.9

The Long Walk

In a dystopian 1970s America, fifty teenage boys take part in a deadly annual walking contest, forced to maintain a minimum pace or be executed, until only one survivor remains.

Wonder
8.1

Wonder

The story of August Pullman – a boy with facial differences – who enters fifth grade, attending a mainstream elementary school for the first time.

Bridge to Terabithia
7.3

Bridge to Terabithia

Jesse Aarons trained all summer to become the fastest runner in school. So he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences including that she's rich, he's poor, she's a city girl, and he's a country boy the two become fast friends. Together they create Terabithia, a land of monsters, trolls, ogres, and giants where they rule as king and queen.

Mean Girls
7.2

Mean Girls

Cady Heron is a hit with The Plastics, the A-list girl clique at her new school, until she makes the mistake of falling for Aaron Samuels, the ex-boyfriend of alpha Plastic Regina George.

A Silent Voice: The Movie
8.4

A Silent Voice: The Movie

Shouya Ishida starts bullying the new girl in class, Shouko Nishimiya, because she is deaf. But as the teasing continues, the rest of the class starts to turn on Shouya for his lack of compassion. When they leave elementary school, Shouko and Shouya do not speak to each other again... until an older, wiser Shouya, tormented by his past behaviour, decides he must see Shouko once more. He wants to atone for his sins, but is it already too late...?

Wreck-It Ralph
7.4

Wreck-It Ralph

Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game's titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero's Duty, a first-person shooter where he helps the game's hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.

Monster
7.9

Monster

After an outburst at school involving her son, a concerned single mother demands answers, triggering a sequence of deepening suspicion and turmoil.

Mean Girls
5.9

Mean Girls

New student Cady Heron is welcomed into the top of the social food chain by the elite group of popular girls called ‘The Plastics,’ ruled by the conniving queen bee Regina George and her minions Gretchen and Karen. However, when Cady makes the major misstep of falling for Regina’s ex-boyfriend Aaron Samuels, she finds herself prey in Regina’s crosshairs. As Cady sets to take down the group’s apex predator with the help of her outcast friends Janis and Damian, she must learn how to stay true to herself while navigating the most cutthroat jungle of all: high school.

The Black Phone
7.5

The Black Phone

Finney Blake, a shy but clever 13-year-old boy, is abducted by a sadistic killer and trapped in a soundproof basement where screaming is of little use. When a disconnected phone on the wall begins to ring, Finney discovers that he can hear the voices of the killer’s previous victims. And they are dead set on making sure that what happened to them doesn’t happen to Finney.

Stand by Me
7.8

Stand by Me

After learning that a boy their age has been accidentally killed near their rural homes, four boys decide to go see the body. Gordie, Vern, Chris, and Teddy encounter a mean junk man and a marsh full of leeches, but they also learn more about one another and their very different home lives. Just a lark at first, the boys' adventure evolves into a defining event in their lives.

The Nun II
6.6

The Nun II

In 1956 France, a priest is violently murdered, and Sister Irene begins to investigate. She once again comes face-to-face with a powerful evil.